File: "FORKNI-L LOG9606B" Part 6 TOPICS: WAR: How To Play The Game how not to participate in a war FK the next Star Trek? (was ASSORTED TOPICS) LaCroix's Personality Fwd: An Amalgam IT WILL HAPPEN, if we Make it Happen! (4) Knightie Unite Leslie GrantSmith--"Childkiller" story (2) Raven Song Lyrics from Soundtrack! WAR: war posts WAR:A Call To Arms unaffiliated for hire in the next WAR! (2) ========================================================================= Date: Sun, 9 Jun 1996 00:35:49 -0400 From: War Mistress <WarMstrss@a.......> Subject: WAR: How To Play The Game Hello, one and all! Here's the best list of Dos and Don'ts that I could come up with, consulted heavily from Dianne's "War 101" post from War5. Most of these rules come from long tradition - they're just being written down to make enforcement easier. READ ALL of this post, it'll save infinite headaches halfway through the war. ----- The Rules of the Game or It's Not Just a Good Idea, It's the LAW! 1) All war posts go to FKFIC-L. If you're not subbed, get subbed. The subject line of any and all war posts must be of the form "WAR: Title of Your Post". *Be careful!* Some mailboxes automatically change the semi-colon to a dash on the way out. If your mailbox is one of these, you'll have to arrange your posts to be forwarded by a friend to the list. The reason for this is because there are those on FKFIC-L who *don't* want to have their mailboxes spammed by 500 messages a day (gee, who'da thought?), and so therefore set their mail to not accept any messages with the above subject line. If someone writes it wrong, then they actually see it, and they tend to (rightly) get very upset. So let's all be nice and respect their privacy, okay? 2) All faction leaders must obtain *written* permission from their members to use them in the war. These permissions must be forwarded to me. Unaffiliated members should send permissions directly to me. A list of all registered participants will be made available several days before the war starts. Anyone not on that list *may not* be used, period. Deadline for registration is July 10, midnight EST. This rule is for legal purposes -- breaking it will result in immediate ejection from the war. 3) Movement and use of all main characters (Nick, LaCroix, Tracy, etc.) is determined by the leader of that character's main faction (*not* the fractions; Knighties keep track of Nick, Natpack keeps track of Natalie). To use a main character, you must have the permission of that faction (you don't need to outline what you want them for, just when and where). This is *necessary* to prevent characters from being in different places at the same time. Any posts with main characters done without the permission of that faction's leader will become null and void if and when that faction leader complains. Period. The list of faction leaders will be made available before the start of the war. 4)The same "permission before posting" rule applies for using other players, the one possible exception being it's not precisely *required* to inform someone that they're about to be attacked, if you're really set on it being a surprise. But even in this case, it's considered poor form not to warn the person unless you've got very good reasons. 5) In the text of all war posts, you must have a) the title of the post, b) author's name, and c) THE TIME AT WHICH THE POST OCCURS. If you can also list bracketing posts (i.e. this happens before LJC gets hit with a pile of tuna, but after Dawn has a hallucination), that helps too. The reason for this is that there are those of us whose sole job in the war is to put all the posts in order, both to get current timelines out to the faction leaders on a daily basis, and to help in editing the war into a complete whole after it's completed. Violations are subject to creative and possibly quite random placement in the Timeline and Final War Product, and verbal beating about the head and shoulders with a wet noodle by the Organizers of same. 6) By popular demand, each faction leader must organize a way for all the members of their faction to get to Toronto -- or get involved in the war from a distance -- at the beginning of the war in *one post each* and on the *first* day of the war. This includes people who won't be able to contribute for the first half of the war. *Everybody* gets there on the first day, and if you don't do anything for ten days, you don't do anything, and that's fine. In doing this, we cut down on a bunch of the beginning traffic, and we can all concentrate on getting down to business right away. 7) The War Mistress reserves the right to declare any post null and void. This will be reserved for extreme cases of blatent rule violation, but will also not be subject to negotiation. We're here to fight, not bicker. <g> Oldies, But Still Goodies or War Through the Ages 1) Nothing permanent happens to anyone. This includes both characters and players. No one is allowed to get killed off, brought across, or anything else that can't be remedied fairly easily. As a side note to this rule, please, don't do anything too gory to each other. Attacks are meant to be fun, not painful, and any injury should be to the pride, not the body. 2) Please, when playing in the war, be yourself. No need to have Duck Dodgers From the 24th-And-A-Half Century running around with just us chickens. No super powers, exorbitant amounts of money, implants, heavy equipment, artillery, etc. that you wouldn't have in real life. If you are a Mercenary who really is a Navy Seal, martial arts expert, and has free access to unlimited amount of small weaponry, etc, then I envy you, and wish you well. I will tell you that one loophole that is used *all* the time, is that you're allowed to improve your personality, as long as you don't go overboard. You're allowed to be more organized, more resourceful, more suave and cunning and charming than you ever could be in real life. I believe the motto is "It's you, just a little bit better." Which comes in handy from time to time. <g> I'll let you get away with any upgrade you can rationalize. 3) All characters involved in the war must be from the television show Forever Knight. Sorry, Dracpackers, Highlander fans, etc, if it's not on the show, it's not in the war. (NOTE: an exception is made for Dorian and the Archivists Assistants, from FK fanfic.) Hallucinations of Duncan MacLeod are fine, but no Immortals. You get the idea. What's a Good Idea or War For Fun and Profit 1) Have a big, *big* mailbox. Or check your mail often. The last war literally generated something on the order of over 100 messages a day for the first several days of the war. If your mailbox doesn't handle very many messages at a time, I'd consider checking your mail very frequently, so your mail doesn't bounce and make the list hamsters unhappy. 2) Use private email whenever possible. As anyone who's been in a war will tell you, 99% of any war is done over private email. Kingdoms rise and empires fall behind the scenes. Soon the faction leaders will be making themselves known; one of their jobs is to maintain a faction loop, so everyone can stay in touch and plan things quickly, in an organized fashion. Whichever faction you're in, contact the faction leader, and they'll set you up in the faction loop. Or if you can't choose your favorite character, contact either the Die-Hards (Those Who Will Not Choose) or the Unaffiliateds (Those Who Refuse To Join A Faction). To get details on the precise differences between the two, contact Diane E. <gryphon@e.......>, because frankly, I'm not qualified to explain. 3) Collaboration is fun! The point of the wars is to make new friends by getting together to plan strategies. The more people you collaborate with, the easier it is to get your strategy to work, both in the war frame (more people to do stuff) and in real life (more people to help you write it). So get out there, say hi, and get to work! 4) Respect the importance of "dibs." Calling dibs is done on FKFIC-L, and is the *only* non-fiction posts allowed on the list. If someone calls dibs on the continuation of a storyline: "I want to write the post that occurs directly after post X", then please respect that call. If nothing else, you're perfectly welcome to write the installment after that, if you like. On the other hand, if you've called dibs on a story, please try to get your part out as soon as possible, 24 hours being the usual polite limit. If you take too long, others get stalled in their writing waiting for you, they'll get upset (rightly) and odds are you'll lose the dibs. So do try to call dibs only if you're sure you can get your part out smartly. ----- Now, I know some of my penalties may seem pretty harsh, but I'd rather start strict and make exceptions as they present themselves, than slack off and let the war go completely to la-la land before I crack down. I hope you all understand. If any of the above is at all unclear or if you want further clarification on a certain point, please feel free to contact me at the address below. With love, Warmistress WarMstrss@a....... --------------------- Forwarded message: From: catheboo@c....... (Swordsister) To: WarMstrss@a....... (Warmistress) Date: 96-06-09 00:13:30 EDT Hey, Dianne. The updated and approved version back from Perri. Forward away! - Cath ---------- Forwarded message ---------- Hello, one and all! Here's the best list of Dos and Don'ts that I could come up with, consulted heavily from Dianne's "War 101" post from War5. Most of these rules come from long tradition - they're just being written down to make enforcement easier. READ ALL of this post, it'll save infinite headaches halfway through the war. ----- The Rules of the Game or It's Not Just a Good Idea, It's the LAW! 1) All war posts go to FKFIC-L. If you're not subbed, get subbed. The subject line of any and all war posts must be of the form "WAR: Title of Your Post". *Be careful!* Some mailboxes automatically change the semi-colon to a dash on the way out. If your mailbox is one of these, you'll have to arrange your posts to be forwarded by a friend to the list. The reason for this is because there are those on FKFIC-L who *don't* want to have their mailboxes spammed by 500 messages a day (gee, who'da thought?), and so therefore set their mail to not accept any messages with the above subject line. If someone writes it wrong, then they actually see it, and they tend to (rightly) get very upset. So let's all be nice and respect their privacy, okay? 2) All faction leaders must obtain *written* permission from their members to use them in the war. These permissions must be forwarded to me. Unaffiliated members should send permissions directly to me. A list of all registered participants will be made available several days before the war starts. Anyone not on that list *may not* be used, period. Deadline for registration is July 10, midnight EST. This rule is for legal purposes -- breaking it will result in immediate ejection from the war. 3) Movement and use of all main characters (Nick, LaCroix, Tracy, etc.) is determined by the leader of that character's main faction (*not* the fractions; Knighties keep track of Nick, Natpack keeps track of Natalie). To use a main character, you must have the permission of that faction (you don't need to outline what you want them for, just when and where). This is *necessary* to prevent characters from being in different places at the same time. Any posts with main characters done without the permission of that faction's leader will become null and void if and when that faction leader complains. Period. The list of faction leaders will be made available before the start of the war. 4)The same "permission before posting" rule applies for using other players, the one possible exception being it's not precisely *required* to inform someone that they're about to be attacked, if you're really set on it being a surprise. But even in this case, it's considered poor form not to warn the person unless you've got very good reasons. 5) In the text of all war posts, you must have a) the title of the post, b) author's name, and c) THE TIME AT WHICH THE POST OCCURS. If you can also list bracketing posts (i.e. this happens before LJC gets hit with a pile of tuna, but after Dawn has a hallucination), that helps too. The reason for this is that there are those of us whose sole job in the war is to put all the posts in order, both to get current timelines out to the faction leaders on a daily basis, and to help in editing the war into a complete whole after it's completed. Violations are subject to creative and possibly quite random placement in the Timeline and Final War Product, and verbal beating about the head and shoulders with a wet noodle by the Organizers of same. 6) By popular demand, each faction leader must organize a way for all the members of their faction to get to Toronto -- or get involved in the war from a distance -- at the beginning of the war in *one post each* and on the *first* day of the war. This includes people who won't be able to contribute for the first half of the war. *Everybody* gets there on the first day, and if you don't do anything for ten days, you don't do anything, and that's fine. In doing this, we cut down on a bunch of the beginning traffic, and we can all concentrate on getting down to business right away. 7) The War Mistress reserves the right to declare any post null and void. This will be reserved for extreme cases of blatent rule violation, but will also not be subject to negotiation. We're here to fight, not bicker. <g> Oldies, But Still Goodies or War Through the Ages 1) Nothing permanent happens to anyone. This includes both characters and players. No one is allowed to get killed off, brought across, or anything else that can't be remedied fairly easily. As a side note to this rule, please, don't do anything too gory to each other. Attacks are meant to be fun, not painful, and any injury should be to the pride, not the body. 2) Please, when playing in the war, be yourself. No need to have Duck Dodgers From the 24th-And-A-Half Century running around with just us chickens. No super powers, exorbitant amounts of money, implants, heavy equipment, artillery, etc. that you wouldn't have in real life. If you are a Mercenary who really is a Navy Seal, martial arts expert, and has free access to unlimited amount of small weaponry, etc, then I envy you, and wish you well. I will tell you that one loophole that is used *all* the time, is that you're allowed to improve your personality, as long as you don't go overboard. You're allowed to be more organized, more resourceful, more suave and cunning and charming than you ever could be in real life. I believe the motto is "It's you, just a little bit better." Which comes in handy from time to time. <g> I'll let you get away with any upgrade you can rationalize. 3) All characters involved in the war must be from the television show Forever Knight. Sorry, Dracpackers, Highlander fans, etc, if it's not on the show, it's not in the war. (NOTE: an exception is made for Dorian and the Archivists Assistants, from FK fanfic.) Hallucinations of Duncan MacLeod are fine, but no Immortals. You get the idea. What's a Good Idea or War For Fun and Profit 1) Have a big, *big* mailbox. Or check your mail often. The last war literally generated something on the order of over 100 messages a day for the first several days of the war. If your mailbox doesn't handle very many messages at a time, I'd consider checking your mail very frequently, so your mail doesn't bounce and make the list hamsters unhappy. 2) Use private email whenever possible. As anyone who's been in a war will tell you, 99% of any war is done over private email. Kingdoms rise and empires fall behind the scenes. Soon the faction leaders will be making themselves known; one of their jobs is to maintain a faction loop, so everyone can stay in touch and plan things quickly, in an organized fashion. Whichever faction you're in, contact the faction leader, and they'll set you up in the faction loop. Or if you can't choose your favorite character, contact either the Die-Hards (Those Who Will Not Choose) or the Unaffiliateds (Those Who Refuse To Join A Faction). To get details on the precise differences between the two, contact Diane E. <gryphon@e.......>, because frankly, I'm not qualified to explain. 3) Collaboration is fun! The point of the wars is to make new friends by getting together to plan strategies. The more people you collaborate with, the easier it is to get your strategy to work, both in the war frame (more people to do stuff) and in real life (more people to help you write it). So get out there, say hi, and get to work! 4) Respect the importance of "dibs." Calling dibs is done on FKFIC-L, and is the *only* non-fiction posts allowed on the list. If someone calls dibs on the continuation of a storyline: "I want to write the post that occurs directly after post X", then please respect that call. If nothing else, you're perfectly welcome to write the installment after that, if you like. On the other hand, if you've called dibs on a story, please try to get your part out as soon as possible, 24 hours being the usual polite limit. If you take too long, others get stalled in their writing waiting for you, they'll get upset (rightly) and odds are you'll lose the dibs. So do try to call dibs only if you're sure you can get your part out smartly. ----- Now, I know some of my penalties may seem pretty harsh, but I'd rather start strict and make exceptions as they present themselves, than slack off and let the war go completely to la-la land before I crack down. I hope you all understand. If any of the above is at all unclear or if you want further clarification on a certain point, please feel free to contact me at the address below. With love, Warmistress WarMstrss@a....... ========================================================================= Date: Sat, 8 Jun 1996 22:10:53 -0700 From: Dianne Therese De Sha <maeve@g.......> Subject: Re: how not to participate in a war Tippi offers: > war (sigh, groan, grumble). For anyone else out there wondering how NOT to > participate in a war, send a msg to the listserv with this in the body: > > set fkfic-l topics: -war Actually, I believe you remove the colon, i.e.: set fkfic-l topics -war > At least I think that's how you do it. I kept getting war posts and This is indeed how it's done. All FKFIC-L accounts come subbed to "WAR" automatically. Use the above to remove the setting; "+war" to add it back. At the moment (and until the War actually begins) all posts go to FORKNI-L. By convention, we're putting the "WAR:" on them, but it doesn't filter out on the main list. Dianne Grand High Poohbah of the Mercenary Guild Dianne la Mercenaire... -*- <cat.goddess@p.......> -*-"We must be powerful, beautiful, and without regret."-*- [SOS-FK: http://members.aol.com/CuznJamiMR/SaveForeverKnight.html] ========================================================================= Date: Sun, 9 Jun 1996 01:19:42 -0400 From: Nathanial Cook <NatRobin@a.......> Subject: Re: FK the next Star Trek? (was ASSORTED TOPICS) Sandra Gray wrote: >Star Trek now has become perhaps too much of a *commerical* franchise, but that doesn't necessarily have to happen to a revived FK (I would hope not, anyway). Ironic that a cancelled show now has become such a huge franchise, eh? BTW, I used to work at Paramount Studios, and I was informed that the whole Star Trek rigamarole actually single-handedly supports the studio. So, if they hadn't given it a second chance . . . ?!?!? Word to the wise, TPTB!!! NAT!!! (Rerun Raven) NatRobin@a....... "Word to the wise: Immortality's no excuse not to floss." -- Nick ========================================================================= Date: Mon, 11 Mar 1996 21:35:33 -0600 From: Lisa Marvin <wyllow@n.......> Subject: Re: LaCroix's Personality > Cousin Sherri writes: > >"Oh, I'm much more than that.... Doesn't the sensation that you're feeling > >right now tell you that I'm much more than that?" LC to Nick (The Fix) > Uh.. isn't this quote from NiQ, and not The Fix? Just curious. Yes, it is from NiQ. (Is NiQ still under spoiler protection?) Lisa M., fearless and everlasting Nick&NatPacker - (wyllow@n.......) "Though lovers be lost love shall not..." D.T. SAVE FOREVER KNIGHT - see this great webpage for details: http://members@a......./CuznJamiMR/SaveForeverKnight.html ========================================================================= Date: Mon, 11 Mar 1996 22:22:36 -0600 From: Lisa Marvin <wyllow@n.......> Subject: Re: Fwd: An Amalgam April Ruskin wrote >The one where Sckanke had to stay at the Raven... Didn't he almost >open a closet that had Miklos sleeping upside down in? And when Janette >opened the closet later, he was vamped out? (It might not have been him, I was > slightly preoccupied at that moment. You ever tried washing dishes and > watching FK at the same time? I think that in the episode you are referring to, Schanke sees a woman walk through the Raven (during the day) and he follows her into the basement. He also sees a coffin down there, and when Janette catches him looking around he asks her about it. Isn't this where she delivers her great line about "catering to the occasional fetishist"? After shooing Schanke back upstairs, Janette opens the closet where the woman is hanging upside down, vamped out. Correct me if I'm wrong. If it is Miklos in the closet, I'm going to go watch that one again. I always kinda liked him! Lisa M., fearless and everlasting Nick&NatPacker - (wyllow@n.......) "Though lovers be lost love shall not..." D.T. SAVE FOREVER KNIGHT! - see this great webpage: http://members@a......./CuznJamiMR/SaveForeverKnight.html ========================================================================= Date: Mon, 11 Mar 1996 23:01:31 -0600 From: Lisa Marvin <wyllow@n.......> Subject: Re: IT WILL HAPPEN, if we Make it Happen! Leslie I.Plummer wrote: > > John Folden wrote: > >Perhaps we should organize some sort of project where we pick a new > >(media) company to "bug & inform" (them about FK) each month or > >something... > 4) Lots of folks (500+?) to write to that person, . >>>>>_all_at_the_same_time! This is a great idea!!! I think that an onslaught of letters timed to arrive on the same day would be very informative for TPTB. It would show them that FK fans are still around, still thinking up ways to organize and make an impression. >More impact than dribbles or occasional letters over time. > 5) Letter writing campaigns can be very effective, especially when >an unsuspecting receiver of said mail gets BAGS of mail all at once, >or whose mail room blows a gasket, fax machines run out of paper... > ARE YOU WILLING TO WRITE JUST ONE MORE LETTER PER MONTH TO BRING >BACK FK? > US Independence day is close (July 4). Could we organize the first > LETTER BLITZ by then? (Or on some other relevant date, from Canada, >perhaps?) July 4th sounds good to me. Can someone supply a good target and address for the first batch of letters? The crusade continues... Lisa M., fearless and everlasting Nick&NatPacker - (wyllow@n.......) "Though lovers be lost love shall not..." D.T. SAVE FOREVER KNIGHT! see this great webpage: http://members@a......./CuznJamiMR/SaveForeverKnight.html ========================================================================= Date: Mon, 11 Mar 1996 23:24:53 -0600 From: Lisa Marvin <wyllow@n.......> Subject: Re: IT WILL HAPPEN, if we Make it Happen! > Have you written or called to thank your local syndie, an advertiser >or the SciFi Channel for carrying/advertising in FK lately? > Jane (janes@i.......) > Raven ** Immortal Beloved ** M.B.D.T.K > Tread softly because you tread on my dreams > [W.B. Yeats} Yes. I e-mailed to thank them for the current reruns as well as for committing to show all of the episodes from first season and so on. They sent me a reply right away by e-mail, so someone is reading what we write. Check out their webpage: http://www.scifi.com/fknight Lisa M., fearless and everlasting Nick&NatPacker - (wyllow@n.......) "Though lovers be lost love shall not..." D.T. SAVE FOREVER KNIGHT! - see this great webpage: http://members@a......./CuznJamiMR/SaveForeverKnight.html ========================================================================= Date: Sat, 8 Jun 1996 22:56:51 -0500 From: Perri Smith <perridox@i.......> Subject: Knightie Unite Okay, guys, apparently this war isn't going to be rolling for a while, but I'd still like all Knighties to sound off yet again, so we can get the mailing loop in action. Send replies to me or to Cath Boone, your co-Field Marshal, at catheboo@c........ Get ready to rumble! Perri --------------------------------------------------------------------------- Perri <perridox@i.......> Field Marshal, Knighties The Spark FOLC DDEB2 Xenite LFC PGEB Dueser -------------------------------------------------------------------------- ========================================================================= Date: Sun, 9 Jun 1996 01:55:55 -0400 From: Joy Davis <Rjoi@a.......> Subject: Leslie GrantSmith--"Childkiller" story Hi all! I was trying to find Leslie and see about getting her story off Jadfe--the website is unable to get through for weeks now. It's just this one story that's not accessible. Anyone who could help me out please e-mail me privately--thanks! Joy Cousin of the Knight~~UF~~Dark Knightie ========================================================================= Date: Sat, 8 Jun 1996 23:05:15 -0700 From: Heather Thornburg <penni@t.......> Subject: Re: Leslie GrantSmith--"Childkiller" story On Sun, 9 Jun 1996, Joy Davis wrote: > Hi all! > > I was trying to find Leslie and see about getting her story off Jadfe--the > website is unable to get through for weeks now. It's just this one story > that's not accessible. > > Anyone who could help me out please e-mail me privately--thanks! I sent her this. Heather aka Vachon's guitar penni@w....... Knightie, Nick/Nat Packer, Vaquera, SKLer, CSS SKL: Faciemus ut Dewus Mountainus e Tuo Nasone Exeat! ========================================================================= Date: Sun, 9 Jun 1996 02:40:23 -0400 From: Janette Z <Janette92@a.......> Subject: Re: Raven Song Lyrics from Soundtrack! In a message dated 96-06-08 10:35:16 EDT, you write: >Walking in shadows >Feel like I'm drifting away >Never able to touch a heart >Too cold to live this way Wow, thanks Marcia!!! I always thought that part was walking through shadows, feel like I'm drifting away, never able to touch your heart, too cool to live this way etc. Thanks again! Ravenette, Immortal Beloved, Seducer, Cousin, Dark Knightie, Janette92@a....... ========================================================================= Date: Sun, 9 Jun 1996 00:40:08 -0700 From: Wendy Marie Christensen <wendy@i.......> Subject: WAR: war posts How can I set it up to get *only* war posts? -Wendy Marie- \|/ Unnamed Faction*Cousin |o o| "We *are* each other. You will always -------ooO~(_)~Ooo------ be mine, eternally." LC to Nick wendy@i....... ========================================================================= Date: Sun, 9 Jun 1996 02:48:38 -0500 From: "J.S.Levin/Stormsinger" <wabbit@e.......> Subject: Re: WAR:A Call To Arms <Dona> Torrey -- Estoy aqui! Although, if you've noticed the amount of times my sig's come up recently, you'd realize there's no dust on this keyboard! (Not much in the way of letters anymore, either, come to think of it...<G>) However, I really have to ask: who started it? and what (at least at present) is it about?? Storm (Vaquera, Scrapper, Gangrel) wabbit@e....... (J.S.Levin/Stormsinger) Their canon met my imagination and was outgunned. If you practice being fictional, you discover that "characters" are as real as people with bodies and heartbeats... ========================================================================= Date: Sun, 9 Jun 1996 00:57:40 -0700 From: Dvixen Vidi Vici <dvixen@w.......> Subject: unaffiliated for hire in the next WAR! Well, I guess that about says it all -- AJ Schaafsma Dvixen@w....... long time unaffiliated lurker (small 'l', small 'u'!) -----BEGIN GEEK CODE BLOCK----- Version 3.1 GSS d- s+:- a-- C++ UL W+ N++ w+(-) PS+ t+(--) 5++ X++ R+ b+++ G e+ r% ------END GEEK CODE BLOCK------ ========================================================================= Date: Sun, 9 Jun 1996 01:20:07 -0700 From: Angie <alasher@e.......> Subject: Re: IT WILL HAPPEN, if we Make it Happen! >> US Independence day is close (July 4). Could we organize the first >> LETTER BLITZ by then? (Or on some other relevant date, from Canada, >perhaps?) >July 4th sounds good to me. Can someone supply a good target and >address for the first batch of letters? I really think the first target should be high profile AND important in the entertainment community. Maybe MICROSOFT and Bill Gates should be the first order.. I don't know. ~~~~~~~~~~~~~~~~~~~~~~~~~ Lasher ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~ The Dust =>:o} Bunny * Les Cousines du Chevaliet ~~~~~~ ~ Unnamed Faction ~ Moo Member ~ http://home.earthlink.net/~alasher ~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ========================================================================= Date: Sun, 9 Jun 1996 08:20:08 -0500 From: D Echelbarger <gryphon@e.......> Subject: Re: IT WILL HAPPEN, if we Make it Happen! <sigh> I hate to take the role of Official Wet-Blanket, but... Lisa, qouting Leslie, quoting John: >> >Perhaps we should organize some sort of project where we pick a new >> >(media) company to "bug & inform" (them about FK) each month or >> 4) Lots of folks (500+?) to write to that person, . >>>>>>_all_at_the_same_time! People, I know this sounds like a great idea *on the surface*, but the plain fact is, a slow trickle over time will probably have a bigger impact. TPTB in the media are not *stupid* (criminally unperceptive and profit-driven, I'll grant you) and *they* know about letter writing campaigns, too. If they get 500 letters on one day (and how are you gonna get the notoriously erratic PO to cooperate in the timing?) and then nothing for the next six months, they'll just assume some fan club somewhere got together and organized a letter-writing binge. And it will be dismissed as an isolated fluke perpetuated by a small group of rabid fans. But if they get 2-3 letters a day, for months... they're gonna start noticing the body count, as it were. They'll notice that there are a lot of us, and they'll realize (as they can't, if we only send them a ton of letters *once*, then move on to other targets) that we aren't going to go away. And maybe, just maybe, they'll start wondering why so many people from so many places are so attached to this "dead" (notice the quotes, please) TV show. And *that* just might get us the attention we need. I know it's tempting to play the Hare, and bolt ahead with the battle, but the Tortoise won the race, after all. :) Diane E # D Echelbarger gryphon@e....... # # WWW HomePage: http://www.execpc.com/~echelbar/ # # "Death cannot stop True Love" Wesley, _Princess Bride_ # ========================================================================= Date: Sun, 9 Jun 1996 08:49:14 -0500 From: D Echelbarger <gryphon@e.......> Subject: Re: unaffiliated for hire in the next WAR! <sigh> AJ, if you're for hire, you're a Merc. See Dianne DeSha, the Grand High Poobah of the Mercenary Guild. She can be found at cat.goddess@p....... Unaffiliated DO NOT WORK FOR OTHER FACTIONS! With, yes, FOR, no! We are the *ultimate* free agents, corruptible by no bribe or payment and accountable to no-one but our individual selves. <hmph!> Got that? :) Diane E Grumpily defending her lack of affliation. I really shouldn't post before I've had my morning coffee.... # D Echelbarger gryphon@e....... # # WWW HomePage: http://www.execpc.com/~echelbar/ # # "Death cannot stop True Love" Wesley, _Princess Bride_ # =========================================================================
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